- Roblox Bird Simulator Scripts Site V3rmillion.net Play
- Roblox Bird Simulator Scripts Site V3rmillion.net No Human
Jul 21st, 2015
Roblox Bird Simulator Scripts Site V3rmillion.net Play
Never
Roblox Bird Simulator Scripts Site V3rmillion.net No Human
This is a script For Sayian Simulator That gives you Unlimited power and Max level? Enjoy:DGame:https://www.roblox.com/games//.-SimulatorScript. https://treexl688.weebly.com/blog/how-to-get-free-hats-roblox-2019. Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time. Roblox animal crossing qr code decal. The Roblox Ghetto, A place where you can interact with friends/trolls/anybody and anything Roblox. We sell a variety of things on our server, including Bots, Scripts, and Programs useful for every aspect of Roblox, none of our programs do ANY harm or damage to any other player in the game.
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- --MADE BY OneLegend (NOT THE SCRIPT) REGULAR SCRIPT: JUST RUN!
- function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form)
- part.Parent = parent
- part.formFactor = form
- part.CanCollide = collide
- part.Transparency = tran
- part.Reflectance = ref
- part.Size = Vector3.new(x,y,z)
- part.BrickColor = BrickColor.new(color)
- part.TopSurface = 0
- part.BottomSurface = 0
- part.Anchored = anchor
- part.Locked = true
- part:BreakJoints()
- end
- function weld(w, p, p1, a, b, c, x, y, z)
- w.Parent = p
- w.Part0 = p
- w.Part1 = p1
- w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
- end
- function bird(pos)
- local mod = Instance.new('Model')
- mod.Name = 'Bird'
- local main = Instance.new('Part')
- prop(main,mod,true,0,0,1.5,1.4,2.5,'Black',false,'Custom')
- main.CFrame = CFrame.new(pos) * CFrame.Angles(0,math.random(-32,32)/10,0)
- main.Name = 'Torso'
- Instance.new('SpecialMesh',main).MeshType = 'Sphere'
- local pa1 = Instance.new('Part')
- prop(pa1,mod,false,0,0,0.9,1,0.9,'Black',false,'Custom')
- pa1.CFrame = main.CFrame
- pa1.Name = 'Head'
- Instance.new('SpecialMesh',pa1).MeshType = 'Sphere'
- local pa2 = Instance.new('Part')
- prop(pa2,mod,false,0,0,0.2,0.4,0.7,'Neon orange',false,'Custom')
- pa2.CFrame = main.CFrame
- Instance.new('SpecialMesh',pa2).MeshType = 'Wedge'
- local wing1 = Instance.new('Part')
- prop(wing1,mod,false,0,0,0.2,1.8,1.1,'Black',false,'Custom')
- wing1.CFrame = main.CFrame
- local wing2 = Instance.new('Part')
- prop(wing2,mod,false,0,0,0.2,1.8,1.1,'Black',false,'Custom')
- wing2.CFrame = main.CFrame
- local w1 = Instance.new('Weld')
- weld(w1,main,pa1,0.5,0,0,0,-0.6,1.2)
- w1.Name = 'Neck'
- local w2 = Instance.new('Weld')
- weld(w2,main,pa2,-0.2,0,0,0,-0.6,1.7)
- local wi1 = Instance.new('Weld')
- weld(wi1,main,wing1,0,0,math.pi/2,-1,-0.1,0.1)
- local worig1 = CFrame.new(0.4,0,0) * CFrame.fromEulerAnglesXYZ(0,0,-0.4)
- wi1.C0 = worig1
- local wi2 = Instance.new('Weld')
- weld(wi2,main,wing2,0,0,-math.pi/2,1,-0.1,0.1)
- local worig2 = CFrame.new(-0.4,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0.4)
- wi2.C0 = worig2
- local hum = Instance.new('Humanoid',mod)
- hum.Name = 'Humanoid'
- hum.MaxHealth = 30
- hum.Health = 30
- local bv = Instance.new('BodyVelocity',main)
- bv.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- bv.P = 5000
- bv.velocity = main.CFrame.lookVector * 6
- local bav = Instance.new('BodyAngularVelocity',main)
- bav.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bav.P = 5000
- bav.angularvelocity = Vector3.new(0,0,0)
- hum.Died:connect(function()
- bv:remove()
- bav:remove()
- wait(4)
- mod:remove()
- end)
- mod.Parent = workspace
- mod:MakeJoints()
- coroutine.resume(coroutine.create(function()
- while true do
- for i=0.4,-0.4,-0.15 do
- wait()
- wi1.C0 = worig1 * CFrame.fromEulerAnglesXYZ(0,0,i)
- wi2.C0 = worig2 * CFrame.fromEulerAnglesXYZ(0,0,-i)
- end
- for i=0.4,-0.4,-0.15 do
- wait()
- wi1.C0 = worig1 * CFrame.fromEulerAnglesXYZ(0,0,-i)
- wi2.C0 = worig2 * CFrame.fromEulerAnglesXYZ(0,0,i)
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.1)
- local turn = math.random(1,6)
- coroutine.resume(coroutine.create(function()
- if turn 1 then
- bav.angularvelocity = Vector3.new(0,6,0)
- wait(1)
- bav.angularvelocity = Vector3.new(0,0,0)
- bv.velocity = main.CFrame.lookVector * 6
- elseif turn 2 then
- bav.angularvelocity = Vector3.new(0,-6,0)
- wait(1)
- bav.angularvelocity = Vector3.new(0,0,0)
- bv.velocity = main.CFrame.lookVector * 6
- end
- end))
- end
- end))
- end
- for i=1, math.random(4,11) do
- local poz = Vector3.new(math.random(-100,100),math.random(60,80),math.random(-100,100))
- bird(poz)
- end